House Warming Update
Today is the day that you can enjoy brand-new Dinkum content as the House Warming update is here! While the update is downloading, let me tell you a little bit more about it.
One of the first updates you will come across is a new wild animal - The Frilly. They are inspired by one of my favourite native Australian creatures. You will find Frillies roaming around in the desert biome. But be careful around them! These fellas are fast and if provoked, they will fight back! They have a very quick bite and another surprise if you make them angry enough. If you do manage to kill one you may receive a thunder sack with which you can use to craft a new item - which might be quite useful while exploring the underground.
Next up on the new content list are the new Guest Houses. From now on you will be able to add up to three of them on your island. You can use them as a place to store all your crops and farming materials in one place, or maybe you need a house for all your hats? Better yet, they can be a place for your friends to stay when they come and visit your island. So build a few and make your friends feel at home. The deeds for these will be offered by Fletch once you’ve upgraded your tent into a house. I am sure you will find a great use for them!
In addition, everyone’s favourite barber, Sally, can now be a permanent resident of the island, opening up a new hair salon in your town. Getting that new look just got a lot more convenient.
I have seen a lot of suggestions involving storage and item management and I agree with everyone! Some highly suggested features (auto sort, auto stack) are still in the works. But, another common suggestion was to allow you to customise your crates and chests. So now you can colour crates and chests using paint to help you keep track of what crate has what.
And finally, key binding! This has been highly requested, so here you go, bind away! Thanks to your comments and suggestions, I’ve also added the ability to key-bind up to two different keys per action. However, rebinding for gamepads is something that needs a bit more time, sorry! I want to make Dinkum as accessible as it can be for all players, so I will continue to make these kinds of changes.
There are a bunch of other new items, recipes and secrets to track down in this update as well. I wanted the first update to be a bit bigger than what was on the road map, so I hope you all enjoy it. Also, a big thank you to everyone in the Dinkum community and Discord for all your help and support so far. I’m so grateful to have a bunch of creative, funny and kind people playing my little game. I love seeing what you’ve built, reading your posts and watching you all play.
I hope you enjoy the update!