Devlog #24 - Release Date Letter
Hi there! It's James here! It's just under two weeks before Dinkum's release! Woah! I've been pretty busy making sure that the game is ready for everyone, but I wanted to take a little bit of time to say thanks!
Thank you to everyone who has been looking forward to Dinkum. Some people have been waiting years, some of you have only just found the game, but it’s really nice to know people want to play a game I’ve made.
I would also like to thank all the people who have joined the Dinkum Discord server. It’s only a small community right now, but everyone who has joined has been really kind and polite! I have really enjoyed sharing the excitement of launching my first game with you all! Oh, and if you would like to join the Dinkum Discord, you can do so right here.
Oh, and I want to give a big thank you for everyone who has wishlisted Dinkum over the years. Wishlists help a lot when you're launching a game on Steam, so it means a lot to me that so many of you have given Dinkum a wishlist.
As some of you noticed, I’ll be launching Dinkum in Early Access. The main reason I’m launching into Early Access is to help build the game with the community in mind. I can’t wait to see how you build your town, what you do on your island, and hear all the suggestions and feedback. I feel good about the content that Dinkum has now, but I want to hear what you think the game needs going forward. There might be things you would like in Dinkum that I hadn’t even considered. And seeing your feedback is always really exciting to me.
I know I haven’t been the best at keeping everyone updated with development, but I want you all to know that I will be active and transparent about Dinkum’s development throughout Early Access.
I’ve been putting together a Roadmap for development. This will definitely be ready before launch, but I need a bit more time. There are certain features on there that I think will make Dinkum better. But, I want to allow the Roadmap to shift around a bit, depending on how the community is playing and what kind of feedback people are giving me.
Dinkum has been developed by one person and this one person is very thankful for everyone that has waited patiently for Dinkum.
Only two weeks to go now! I can’t wait for all of you to play Dinkum!
James Bendon